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Unreal Engine C++ API Reference > Editor > UnrealEd
Type | Name | Description | |
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bool | FEditorCategoryUtils::IsCategoryHiddenFromClass
(
const UStruct* Class, |
Checks to see if the category associated with the supplied common category id is hidden from the specified class. |
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bool | FEditorCategoryUtils::IsCategoryHiddenFromClass
(
const UStruct* Class, |
Checks to see if the specified category is hidden from the supplied class. |
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bool | FEditorCategoryUtils::IsCategoryHiddenFromClass
(
const UStruct* Class, |
Checks to see if the specified category is hidden from the supplied class. |
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bool | FEditorCategoryUtils::IsCategoryHiddenFromClass
(
const TArray< FString >& ClassHideCategories, |
Checks to see if the specified category is hidden from the supplied Class, avoids recalculation of ClassHideCategories. |