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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool UsesTransformWidget () |
Lets each tool determine if it wants to use the editor widget or not. | EdMode.h | |
virtual bool UsesTransformWidget
(
UE::Widget::EWidgetMode CheckMode |
EdMode.h |
UsesTransformWidget()
Description
Lets each tool determine if it wants to use the editor widget or not. If the tool doesn't want to use it, it will be fed raw mouse delta information (not snapped or altered in any way).
| Name | UsesTransformWidget |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EdMode.h |
| Include Path | #include "EdMode.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdMode.cpp |
virtual bool UsesTransformWidget() const
UsesTransformWidget(UE::Widget::EWidgetMode)
| Name | UsesTransformWidget |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EdMode.h |
| Include Path | #include "EdMode.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdMode.cpp |
virtual bool UsesTransformWidget
(
UE::Widget::EWidgetMode CheckMode
) const