Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEdGraphUtilities
Description
Moves the contents of all of the children graphs of ParentGraph (recursively) into the MergeTarget graph. This does not clone, it's destructive to the ParentGraph
| Name | MergeChildrenGraphsIn |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EdGraphUtilities.h |
| Include Path | #include "EdGraphUtilities.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdGraphUtilities.cpp |
static void MergeChildrenGraphsIn
(
UEdGraph * MergeTarget,
UEdGraph * ParentGraph,
bool bRequireSchemaMatch,
bool bInIsCompiling,
FCompilerResultsLog * MessageLog
)