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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEdGraphToken
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Create
(
const UObject* InObject, |
Factory method, tokens can only be constructed as shared refs | EdGraphToken.h | |
static void Create
(
const UEdGraphPin* InPin, |
EdGraphToken.h | ||
static void Create
(
const TCHAR* String, |
EdGraphToken.h | ||
static void Create
(
const FField* InField, |
EdGraphToken.h |
Create(const UObject , FCompilerResultsLog , FTokenizedMessage &, TArray< UEdGraphNode * > &)
Description
Factory method, tokens can only be constructed as shared refs
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EdGraphToken.h |
| Include Path | #include "EdGraphToken.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdGraphToken.cpp |
static void Create
(
const UObject * InObject,
FCompilerResultsLog * Log,
FTokenizedMessage & OutMessage,
TArray < UEdGraphNode * > & OutSourceNodes
)
Create(const UEdGraphPin , FCompilerResultsLog , FTokenizedMessage &, TArray< UEdGraphNode * > &)
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EdGraphToken.h |
| Include Path | #include "EdGraphToken.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdGraphToken.cpp |
static void Create
(
const UEdGraphPin * InPin,
FCompilerResultsLog * Log,
FTokenizedMessage & OutMessage,
TArray < UEdGraphNode * > & OutSourceNodes
)
Create(const TCHAR , FCompilerResultsLog , FTokenizedMessage &, TArray< UEdGraphNode * > &)
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EdGraphToken.h |
| Include Path | #include "EdGraphToken.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdGraphToken.cpp |
static void Create
(
const TCHAR * String,
FCompilerResultsLog * Log,
FTokenizedMessage & OutMessage,
TArray < UEdGraphNode * > & OutSourceNodes
)
Create(const FField , FCompilerResultsLog , FTokenizedMessage &, TArray< UEdGraphNode * > &)
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EdGraphToken.h |
| Include Path | #include "EdGraphToken.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdGraphToken.cpp |
static void Create
(
const FField * InField,
FCompilerResultsLog * Log,
FTokenizedMessage & OutMessage,
TArray < UEdGraphNode * > & OutSourceNodes
)