Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > FDragTool_ActorFrustumSelect
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/DragTool_FrustumSelect.h |
Include | #include "DragTool_FrustumSelect.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/DragTool_FrustumSelect.cpp |
void CalculateFrustum
&40;
FSceneView &42; View,
FConvexVolume & OutFrustum,
bool bUseBoxFrustum
&41;
Remarks
Calculates a frustum to check actors against
Parameters
Name | Description |
---|---|
OutFrustum | The created frustum |
bUseBoxFrustum | If true a frustum out of the current dragged box will be created. false will use the view frustum. |