Navigation
API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
FDiffParameters |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/DiffUtils.h |
| Include Path |
#include "DiffUtils.h" |
Syntax
struct FDiffParameters
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bShouldDiffArrayElements |
bool |
Indicates if the elements of a static array should be compared. |
DiffUtils.h |
|
| RootPath |
FPropertySoftPath |
|
DiffUtils.h |
|
| ShouldIgnorePropertyPredicate |
TFunction< bool(const FProperty &)> |
Predicate evaluated on visited properties to determine if they should be part of the comparison. |
DiffUtils.h |
|
Functions
Public