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| Name | FDialogueScriptEntry |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ExportDialogueScriptCommandlet.h |
| Include Path | #include "Commandlets/ExportDialogueScriptCommandlet.h" |
Syntax
USTRUCT ()
struct FDialogueScriptEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioFileName | FString | Commandlets/ExportDialogueScriptCommandlet.h | ||
| DialogueAsset | FString | Commandlets/ExportDialogueScriptCommandlet.h | ||
| DialogueAssetGUID | FString | Commandlets/ExportDialogueScriptCommandlet.h | ||
| IsRecorded | bool | Commandlets/ExportDialogueScriptCommandlet.h | ||
| LocalizationKeys | TArray< FString > | Commandlets/ExportDialogueScriptCommandlet.h | ||
| SpeakingVoice | FString | Commandlets/ExportDialogueScriptCommandlet.h | ||
| SpeakingVoiceGUID | FString | Commandlets/ExportDialogueScriptCommandlet.h | ||
| SpokenDialogue | FString | Commandlets/ExportDialogueScriptCommandlet.h | ||
| TargetVoiceGUIDs | TArray< FString > | Commandlets/ExportDialogueScriptCommandlet.h | ||
| TargetVoices | TArray< FString > | Commandlets/ExportDialogueScriptCommandlet.h | ||
| VoiceActorDirection | FString | Commandlets/ExportDialogueScriptCommandlet.h |