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| Name | FDComponentMaskParameter |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorStaticComponentMaskParameterValue.h |
| Include Path | #include "MaterialEditor/DEditorStaticComponentMaskParameterValue.h" |
Syntax
USTRUCT ()
struct FDComponentMaskParameter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MaterialEditor/DEditorStaticComponentMaskParameterValue.h | |||
FDComponentMaskParameter
(
bool InR, |
Constructor | MaterialEditor/DEditorStaticComponentMaskParameterValue.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| A | uint32 | MaterialEditor/DEditorStaticComponentMaskParameterValue.h |
|
|
| B | uint32 | MaterialEditor/DEditorStaticComponentMaskParameterValue.h |
|
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| G | uint32 | MaterialEditor/DEditorStaticComponentMaskParameterValue.h |
|
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| R | uint32 | MaterialEditor/DEditorStaticComponentMaskParameterValue.h |
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