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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FContentHelper
Description
Add and remove assets for the specified Tag or Connection. Assets from InAddList are added; assets from InRemoveList are removed.
| Name | UpdateSetContent |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h |
| Include Path | #include "PackageHelperFunctions.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp |
template<class AssetSetPolicy>
bool UpdateSetContent
(
FName InSetName,
ECollectionShareType::Type InType,
const TArray < FSoftObjectPath > & InAddList,
const TArray < FSoftObjectPath > & InRemoveList
)