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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FContentHelper
Description
Sets the contents of a Tag or Collection to be the InAssetList. Assets not mentioned in the list will be untagged.
| Name | AssignSetContent |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h |
| Include Path | #include "PackageHelperFunctions.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp |
template<class AssetSetPolicy>
bool AssignSetContent
(
FName InSetName,
ECollectionShareType::Type InType,
const TArray < FSoftObjectPath > & InAssetList
)