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Default Classes for the Class Picker Dialog
| Name | FClassPickerDefaults |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h |
| Include Path | #include "Preferences/UnrealEdOptions.h" |
Syntax
USTRUCT ()
struct FClassPickerDefaults
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Preferences/UnrealEdOptions.h | |||
FClassPickerDefaults
(
const FString& InClassName, |
Preferences/UnrealEdOptions.h | ||
FClassPickerDefaults
(
FString&& InClassName, |
Preferences/UnrealEdOptions.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetClass | FString | The name of the asset type being created | Preferences/UnrealEdOptions.h | |
| ClassName | FString | The name of the class to select | Preferences/UnrealEdOptions.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FText GetDescription() |
Gets the localized descriptive text for the class | Preferences/UnrealEdOptions.h | |
FText GetName() |
Gets the localized name text for the class | Preferences/UnrealEdOptions.h |