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API > API/Editor > API/Editor/UnrealEd
| Name | FBlueprintDuplicationScopeFlags |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
Syntax
struct FBlueprintDuplicationScopeFlags
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBlueprintDuplicationScopeFlags
(
uint32 InFlags |
Kismet2/BlueprintEditorUtils.h |
Enums
Public
| Name | Remarks |
|---|---|
| EFlags |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bStaticFlags | uint32 | Kismet2/BlueprintEditorUtils.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Guard | TGuardValue< uint32 > | Kismet2/BlueprintEditorUtils.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool HasAnyFlag
(
uint32 InFlags |
Kismet2/BlueprintEditorUtils.h |