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API > API/Editor > API/Editor/UnrealEd
| Name | FBasePinChangeHelper |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
Syntax
class FBasePinChangeHelper
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FBasePinChangeHelper() |
Kismet2/BlueprintEditorUtils.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Broadcast
(
UBlueprint* InBlueprint, |
Kismet2/BlueprintEditorUtils.h | ||
virtual void EditCallSite
(
UK2Node_CallFunction* CallSite, |
Kismet2/BlueprintEditorUtils.h | ||
virtual void EditCompositeTunnelNode
(
UK2Node_Tunnel* TunnelNode |
Kismet2/BlueprintEditorUtils.h | ||
virtual void EditCreateDelegates
(
UK2Node_CreateDelegate* CallSite |
Kismet2/BlueprintEditorUtils.h | ||
virtual void EditDelegates
(
UK2Node_BaseMCDelegate* CallSite, |
Kismet2/BlueprintEditorUtils.h | ||
virtual void EditMacroInstance
(
UK2Node_MacroInstance* MacroInstance, |
Kismet2/BlueprintEditorUtils.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool NodeIsNotTransient
(
const UK2Node* Node |
Kismet2/BlueprintEditorUtils.h |