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A filter used by the auto reimport manager to explicitly include/exclude files matching the specified wildcard
| Name | FAutoReimportWildcard |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h |
| Include Path | #include "Settings/EditorLoadingSavingSettings.h" |
Syntax
USTRUCT ()
struct FAutoReimportWildcard
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bInclude | bool | When true, files that match this wildcard will be included (if it doesn't fail any other filters), when false, matches will be excluded from the reimporter | Settings/EditorLoadingSavingSettings.h |
|
| Wildcard | FString | The wildcard filter as a string. | Settings/EditorLoadingSavingSettings.h |
|