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API > API/Editor > API/Editor/UnrealEd
| Name | FAssetNotifications |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AssetNotifications.h |
| Include Path | #include "AssetNotifications.h" |
Syntax
class FAssetNotifications
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CannotEditCookedAsset
(
const UObject* Asset |
AssetNotifications.h | ||
static void SkeletonNeedsToBeSaved
(
const USkeleton* Skeleton |
Inform about change in skeleton asset that requires saving | AssetNotifications.h |