Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAssetEditorToolkit
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Toolkits/AssetEditorToolkit.h | |||
virtual FName GetToolMenuToolbarName
(
FName& OutParentName |
Get name used by tool menu | Toolkits/AssetEditorToolkit.h |
GetToolMenuToolbarName()
| Name | GetToolMenuToolbarName |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
| Include Path | #include "Toolkits/AssetEditorToolkit.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp |
FName GetToolMenuToolbarName() const
GetToolMenuToolbarName(FName &)
Description
Get name used by tool menu
| Name | GetToolMenuToolbarName |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
| Include Path | #include "Toolkits/AssetEditorToolkit.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Toolkits/AssetEditorToolkit.cpp |
virtual FName GetToolMenuToolbarName
(
FName & OutParentName
) const