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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAssetDeleteModel
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/AssetDeleteModel.h |
Include | #include "AssetDeleteModel.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/AssetDeleteModel.cpp |
void DiscoverSourceFileReferences
&40;
FPendingDelete & PendingDelete
&41;
Remarks
Discover source file references for the specified object