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References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/AssetEditorViewportLayout.h |
Include | #include "AssetEditorViewportLayout.h" |
namespace EditorViewportConfigurationNames
{
static const FName EditorViewportConfigurationNames&58;&58;FourPanesLeft
&40;
"FourPanesLeft"
&41;
}