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Unreal Engine C++ API Reference > Editor > UnrealEd > Editor > UUnrealEdEngine
- UEditorEngine::IsCookByTheBookInEditorFinished()
- UUnrealEdEngine::IsCookByTheBookInEditorFinished()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include | #include "Editor/UnrealEdEngine.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp |
virtual bool IsCookByTheBookInEditorFinished&40;&41; const
Remarks
Checks if the cook by the book is finished