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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Editor > API/Editor/UnrealEd/Editor/UUnrealEdEngine
- UEngine::Init()
- UEditorEngine::Init()
- UUnrealEdEngine::Init()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
Include | #include "Editor/UnrealEdEngine.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp |
virtual void Init
&40;
IEngineLoop &42; InEngineLoop
&41;
Remarks
Initialize the game engine.