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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Editor > API/Editor/UnrealEd/Editor/UTransBuffer
- UTransactor::Redo()
- UTransBuffer::Redo()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/TransBuffer.h |
Include | #include "Editor/TransBuffer.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp |
virtual bool Redo&40;&41;
Remarks
Executes an redo transaction, redoing all actions contained by that transaction. true if the transaction was successfully redone