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Unreal Engine C++ API Reference > Editor > UnrealEd > Editor > UEditorPerformanceSettings
- UObject::PostEditChangeProperty()
- UDeveloperSettings::PostEditChangeProperty()
- UEditorPerformanceSettings::PostEditChangeProperty()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorPerformanceSettings.h |
Include | #include "Editor/EditorPerformanceSettings.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorPerformanceSettings.cpp |
virtual void PostEditChangeProperty
&40;
struct FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
UObject interface