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Unreal Engine C++ API Reference > Editor > UnrealEd > Editor > UEditorEngine
- UEngine::WorldIsPIEInNewViewport()
- UEditorEngine::WorldIsPIEInNewViewport()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include | #include "Editor/EditorEngine.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/PlayLevel.cpp |
virtual bool WorldIsPIEInNewViewport
&40;
UWorld &42; InWorld
&41;