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Unreal Engine C++ API Reference > Editor > UnrealEd > Editor > UEditorEngine
Type | Name | Description | |
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bool | SpawnPlayFromHereStart
(
UWorld* World, |
Spawns a PlayFromHere playerstart in the given world if there is a location set to spawn in. |
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bool | SpawnPlayFromHereStart
(
UWorld* World, |
Spawns a PlayFromHere playerstart in the given world |