Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Editor > UEditorEngine
- UEngine::ShouldThrottleCPUUsage()
- UEditorEngine::ShouldThrottleCPUUsage()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include | #include "Editor/EditorEngine.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorEngine.cpp |
virtual bool ShouldThrottleCPUUsage&40;&41; const
true to throttle CPU usage based on current state (usually editor minimized or not in foreground)