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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Editor > API/Editor/UnrealEd/Editor/UEditorEngine
- UEditorEngine::RedrawLevelEditingViewports()
- UUnrealEdEngine::RedrawLevelEditingViewports()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include | #include "Editor/EditorEngine.h" |
virtual void RedrawLevelEditingViewports
&40;
bool bInvalidateHitProxies
&41;
Remarks
Redraws all level editing viewport clients.
Parameters
Name | Description |
---|---|
bInvalidateHitProxies | [opt] If true (the default), invalidates cached hit proxies too. |