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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Editor > API/Editor/UnrealEd/Editor/UEditorEngine
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include | #include "Editor/EditorEngine.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
void RebuildMap
&40;
UWorld &42; RebuildMap,
EMapRebuildType RebuildType
&41;
Remarks
Rebuilds the map.
Parameters
Name | Description |
---|---|
RebuildMap | The map to be rebuilt |
RebuildType | Allows to filter which of the map's level should be rebuilt |