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Unreal Engine C++ API Reference > Editor > UnrealEd > Editor > UEditorEngine
Inheritance Hierarchy
- TBaseMulticastDelegate_TwoParams< void, const AActor , const AActor >
- UEditorEngine::FHLODActorAddedEvent
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include | #include "Editor/EditorEngine.h" |
Syntax
class FHLODActorAddedEvent : public TBaseMulticastDelegate_TwoParams< void, const AActor , const AActor >
Remarks
Editor-only event triggered when a HLOD Actor is added to a cluster