Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Editor > UEditorEngine > BeginTransaction
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
Include | #include "Editor/EditorEngine.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
int32 BeginTransaction
&40;
const FText & Description
&41;