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Unreal Engine C++ API Reference > Editor > UnrealEd > Editor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintPropertyTestObject
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/PropertyEditorTestObject.h |
Include | #include "Editor/PropertyEditorTestObject.h" |
Syntax
class UBlueprintPropertyTestObject : public UObject
Variables
Type | Name | Description | |
---|---|---|---|
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TObjectPtr< USoundBase > | ObjectA | |
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TObjectPtr< USoundBase > | ObjectB | |
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int32 | ShouldBeHidden | |
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int32 | ShouldBeVisible |