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Unreal Engine C++ API Reference > Editor > UnrealEd > Editor > FTransaction > FChangedObjectValue > FChangedObjectValue
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h |
Include | #include "Editor/Transactor.h" |
FChangedObjectValue
&40;
const int32 InRecordIndex,
const TSharedPtr< ITransactionObjectAnnotation > & InAnnotation,
const TSharedPtr< ITransactionObjectAnnotation > & InAnnotationSnapshot
&41;