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Unreal Engine C++ API Reference > Editor > UnrealEd > Editor > AGroupActor
- AActor::SetIsTemporarilyHiddenInEditor()
- AGroupActor::SetIsTemporarilyHiddenInEditor()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/GroupActor.h |
Include | #include "Editor/GroupActor.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/GroupActor.cpp |
virtual void SetIsTemporarilyHiddenInEditor
&40;
bool bIsHidden
&41;
Remarks
Explicitly sets whether or not this actor is hidden in the editor for the duration of the current editor session
Parameters
Name | Description |
---|---|
bIsHidden | True if the actor is hidden |