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Unreal Engine C++ API Reference > Editor > UnrealEd > Editor > AGroupActor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Editor/GroupActor.h |
Include | #include "Editor/GroupActor.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/GroupActor.cpp |
void GetAllChildren
&40;
TArray< AActor &42; > & OutChildren,
bool bRecurse
&41; const
Parameters
Name | Description |
---|---|
OutChildren | Array to fill with all children for this group. |
bRecurse | Flag to recurse and gather any children in this group's subgroups. |