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API > API/Editor > API/Editor/UnrealEd
| Name | ETestEnumFlags |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/PropertyEditorTestObject.h |
| Include Path | #include "Editor/PropertyEditorTestObject.h" |
Syntax
enum ETestEnumFlags
{
None = 0,
One = 1 << 0,
Two = 1 << 1,
Four = 1 << 2,
}
Values
| Name | Remarks |
|---|---|
| None | |
| One | |
| Two | |
| Four |