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API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
EPlayModeLocations |
| Type |
enum |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
| Include Path |
#include "Settings/LevelEditorPlaySettings.h" |
Syntax
enum EPlayModeLocations
{
PlayLocation_CurrentCameraLocation,
PlayLocation_DefaultPlayerStart,
}
Values
| Name |
Remarks |
| PlayLocation_CurrentCameraLocation |
Spawns the player at the current camera location. |
| PlayLocation_DefaultPlayerStart |
Spawns the player from the default player start. |