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API > API/Editor > API/Editor/UnrealEd
| Name | EPlayModeLocations |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
| Include Path | #include "Settings/LevelEditorPlaySettings.h" |
Syntax
enum EPlayModeLocations
{
PlayLocation_CurrentCameraLocation,
PlayLocation_DefaultPlayerStart,
}
Values
| Name | Remarks |
|---|---|
| PlayLocation_CurrentCameraLocation | Spawns the player at the current camera location. |
| PlayLocation_DefaultPlayerStart | Spawns the player from the default player start. |