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API > API/Editor > API/Editor/UnrealEd
| Name | EGeomSelectionType |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h |
| Include Path | #include "EditorModeTools.h" |
Syntax
enum EGeomSelectionType
{
GS_Object,
GS_Poly,
GS_Edge,
GS_Vertex,
}
Values
| Name | Remarks |
|---|---|
| GS_Object | |
| GS_Poly | |
| GS_Edge | |
| GS_Vertex |