Navigation
API > API/Editor > API/Editor/UnrealEd
| Name | EFBXSceneNormalGenerationMethod |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportOptionsStaticMesh.h |
| Include Path | #include "Factories/FbxSceneImportOptionsStaticMesh.h" |
Syntax
enum EFBXSceneNormalGenerationMethod
{
BuiltIn,
MikkTSpace,
}
Values
| Name | Remarks |
|---|---|
| BuiltIn | Use the legacy built in method to generate normals (faster in some cases) |
| MikkTSpace | Use MikkTSpace to generate normals and tangents |