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Unreal Engine C++ API Reference > Editor > UnrealEd > DragAndDrop > FDecoratedDragDropOp
- FDragDropOperation::IsOfTypeImpl()
- FDecoratedDragDropOp::IsOfTypeImpl()
- FGraphNodeDragDropOp::IsOfTypeImpl()
- FCompositeDragDropOp::IsOfTypeImpl()
- FSceneOutlinerDragDropOp::IsOfTypeImpl()
- FActorDragDropOp::IsOfTypeImpl()
- FActorDragDropGraphEdOp::IsOfTypeImpl()
- FActorDragDropGraphEdOp::IsOfTypeImpl()
- FLayersDragDropOp::IsOfTypeImpl()
- FFolderDragDropOp::IsOfTypeImpl()
- FAssetDragDropOp::IsOfTypeImpl()
- FContentBrowserDataDragDropOp::IsOfTypeImpl()
- FLevelDragDropOp::IsOfTypeImpl()
- FWidgetPropertyDragDropOp::IsOfTypeImpl()
- FWidgetTemplateDragDropOp::IsOfTypeImpl()
- FDataLayerDragDropOp::IsOfTypeImpl()
- FContentBrowserDataDragDropOp::IsOfTypeImpl()
- FCollectionDragDropOp::IsOfTypeImpl()
- FNiagaraStackEntryDragDropOp::IsOfTypeImpl()
- FDataLayerActorMoveOp::IsOfTypeImpl()
- FIKRigSolverStackDragDropOp::IsOfTypeImpl()
- FIKRigSkeletonDragDropOp::IsOfTypeImpl()
- FLayerDragDropOp::IsOfTypeImpl()
- FSceneOutlinerDragDropOp::IsOfTypeImpl()
- FNiagaraParameterDragOperation::IsOfTypeImpl()
- FNiagaraScriptDragOperation::IsOfTypeImpl()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/DragAndDrop/DecoratedDragDropOp.h |
Include | #include "DragAndDrop/DecoratedDragDropOp.h" |
virtual bool IsOfTypeImpl
&40;
const FString & Type
&41; const
Remarks
Checks whether this drag and drop operation can cast safely to the specified type.