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Unreal Engine C++ API Reference > Editor > UnrealEd > DragAndDrop > FBrushBuilderDragDropOp
- FDragDropOperation::GetDefaultDecorator()
- FBrushBuilderDragDropOp::GetDefaultDecorator()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/DragAndDrop/BrushBuilderDragDropOp.h |
Include | #include "DragAndDrop/BrushBuilderDragDropOp.h" |
virtual TSharedPtr< class SWidget > GetDefaultDecorator&40;&41; const
Remarks
Gets the widget that will serve as the decorator unless overridden. If you do not override, you will have no decorator