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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Dialogs > API/Editor/UnrealEd/Dialogs/SReferenceTree
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h |
Include | #include "Dialogs/DlgReferenceTree.h" |
bool OnShowScriptReferences_Checked&40;&41; const
Remarks
Callback to see if the Show Script References should be checked.