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Unreal Engine C++ API Reference > Editor > UnrealEd > Dialogs > SReferenceTree
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgReferenceTree.h |
Include | #include "Dialogs/DlgReferenceTree.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgReferenceTree.cpp |
void OnMenuViewProperties
&40;
AActor &42; InActor
&41;
Remarks
Called when the view properties menu option is chosen.