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Unreal Engine C++ API Reference > Editor > UnrealEd > Dialogs > SGenericDialogWidget > FArguments
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/Dialogs.h |
Include | #include "Dialogs/Dialogs.h" |
SLATE_DEFAULT_SLOT
(
FArguments ,
Content
) const
Remarks
Content for the dialog Called when the OK button is pressed