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Unreal Engine C++ API Reference > Editor > UnrealEd > Dialogs > SDeleteAssetsDialog
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/SDeleteAssetsDialog.h |
Include | #include "Dialogs/SDeleteAssetsDialog.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Dialogs/SDeleteAssetsDialog.cpp |
void OnAssetsActivated
&40;
const TArray< FAssetData > & ActivatedAssets,
EAssetTypeActivationMethod::Type ActivationMethod
&41;
Remarks
Handler for when the user double clicks, presses enter, or presses space on an asset