Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Dialogs > API/Editor/UnrealEd/Dialogs/FDlgMoveAsset
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/DlgMoveAssets.h |
| Include | #include "Dialogs/DlgMoveAssets.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Dialogs/DlgMoveAssets.cpp |
FDlgMoveAsset
&40;
bool bInLegacyOrMapPackage,
const FString & InPackage,
const FString & InGroup,
const FString & InName,
const FText & InTitle
&41;
Remarks
Constructs A move Asset Dialog
Parameters
| Name | Description |
|---|---|
| bInLegacyOrMapPackage | Used to handle moving into or out of map packages, or legacy packages. |
| InPackage | Package information of the current asset |
| InGroup | Group information of the current asset |
| InName | Name information of the current asset |