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Unreal Engine C++ API Reference > Editor > UnrealEd > CookOnTheSide > UCookOnTheFlyServer
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
Include | #include "CookOnTheSide/CookOnTheFlyServer.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
void PumpSaves
&40;
UE::Cook::FTickStackData & StackData,
uint32 DesiredQueueLength,
int32 & OutNumPushed,
bool & bOutBusy
&41;
Remarks
Try to save all packages in the SaveQueue until it's time to break. Report the number of requests that were completed (either skipped or successfully saved or failed to save)