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Unreal Engine C++ API Reference > Editor > UnrealEd > CookOnTheSide > UCookOnTheFlyServer
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
Include | #include "CookOnTheSide/CookOnTheFlyServer.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
void PumpLoads
&40;
UE::Cook::FTickStackData & StackData,
uint32 DesiredQueueLength,
int32 & OutNumPushed,
bool & bOutBusy
&41;
Remarks
Load packages in the LoadQueue until it's time to break. Report the number of loads that were pushed to save.