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Unreal Engine C++ API Reference > Editor > UnrealEd > CookOnTheSide > UCookOnTheFlyServer
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
Include | #include "CookOnTheSide/CookOnTheFlyServer.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
bool IsCreatingReleaseVersion&40;&41;
Remarks
Is the local CookOnTheFlyServer cooking a Project+Engine+EmbeddedPlugin Release that can be used as a base for future DLC or Patches?