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Unreal Engine C++ API Reference > Editor > UnrealEd > CookOnTheSide > UCookOnTheFlyServer > ConvertToFullSandboxPath
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/CookOnTheSide/CookOnTheFlyServer.h |
Include | #include "CookOnTheSide/CookOnTheFlyServer.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp |
FString ConvertToFullSandboxPath
(
const FString & FileName,
bool bForWrite
) const
Remarks
Convert a path to a full sandbox path. Is effected by the cooking dlc settings. This function should be used instead of calling the FSandbox Sandbox->ConvertToSandboxPath functions.