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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UResavePackagesCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ResavePackagesCommandlet.h |
| Include | #include "Commandlets/ResavePackagesCommandlet.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/ContentCommandlets.cpp |
void CheckoutAndSavePackage
&40;
UPackage &42; Package,
TArray< FString > & SublevelFilenames,
bool bIgnoreAlreadyCheckedOut
&41;