Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Commandlets > ULoadPackageCommandlet
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/LoadPackageCommandlet.h |
Include | #include "Commandlets/LoadPackageCommandlet.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp |
bool ParseLoadListFile
(
FString & LoadListFilename,
TArray < FString > & Tokens
)
Remarks
Parse the given load list file, placing the entries in the given Tokens array. bool true if successful and non-empty, false otherwise
Parameters
Name | Description |
---|---|
LoadListFilename | The name of the load list file |
Tokens | The array to place the entries into. |